ARG(3)

NAME
ARGBEGIN, ARGEND, ARGC, ARGF, EARGF, arginit, argopt - process option letters from argv

SYNOPSIS
#include <u.h>
#include <libc.h>

ARGBEGIN {
char *ARGF();
char *EARGF(code);
Rune ARGC();
} ARGEND

extern char *argv0;

DESCRIPTION
These macros assume the names argc and argv are in scope; see exec(3). ARGBEGIN and ARGEND surround code for processing program options. The code should be the cases of a C switch on option characters; it is executed once for each option character. Options end after an argument --, before an argument -, or before an argument that doesn't begin with -.

The function macro ARGC returns the current option character, as an integer.

The function macro ARGF returns the current option argument: a pointer to the rest of the option string if not empty, or the next argument in argv if any, or 0. ARGF must be called just once for each option that takes an argument. The macro EARGF is like ARGF but instead of returning zero runs code and, if that returns, calls abort(3). A typical value for code is usage(), as in EARGF(usage()).

After ARGBEGIN, argv0 is a copy of argv[0] (conventionally the name of the program).

After ARGEND, argv points at a zero-terminated list of the remaining argc arguments.

EXAMPLE
This C program can take option b and option f, which requires an argument.

        #include <u.h>
        #include <libc.h>
        void
        main(int argc, char *argv[])
        {
        	char *f;
        	print("%s", argv[0]);
        	ARGBEGIN {
        	case 'b':
        		print(" -b");
        		break;
        	case 'f':
        		print(" -f(%s)", (f=ARGF())? f: "no arg");
        		break;
        	default:
        		print(" badflag('%c')", ARGC());
        	} ARGEND
        	print(" %d args:", argc);
        	while(*argv)
        		print(" '%s'", *argv++);
        	print("\n");
        	exits(nil);
        }

Here is the output from running the command prog -bffile1 -r -f file2 arg1 arg2

    prog -b -f(file1) badflag('r') -f(file2) 2 args: 'arg1' 'arg2'

SOURCE
/sys/include/libc.h