/* See LICENSE file for copyright and license details. */ /* appearance */ static const unsigned int borderpx = 1; /* border pixel of windows */ static const unsigned int gappx = 6; /* gaps between windows */ static const unsigned int snap = 32;/* snap pixel */ static const unsigned int systraypinning = 0; /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor X */ static const unsigned int systrayonleft = 0; /* 0: systray in the right corner, >0: systray on left of status text */ static const unsigned int systrayspacing = 3; /* systray spacing */ static const int systraypinningfailfirst = 1; /* 1: if pinning fails, display systray on the first monitor, False: display systray on the last monitor*/ static const int showsystray = 1; /* 0 means no systray */ static const int showbar = 1; /* 0 means no bar */ static const int topbar = 1; /* 0 means bottom bar */ static const int allowkill = 1; /* allow killing clients by default? */ static const char *fonts[] = {"FiraCode Nerd Font:size=10:antialias=true:hinting=true"}; static const char dmenufont[] = "FiraCode Nerd Font:size=10:antialias=true:hinting=true"; static const char norm_fg[] = "#D5C4A1"; static const char norm_bg[] = "#262626"; static const char norm_border[] = "#665c54"; static const char sel_fg[] = "#262626"; static const char sel_bg[] = "#FE8019"; static const char sel_border[] = "#fbf1c7"; static const char *colors[][3] = { /* fg bg border */ [SchemeNorm] = {norm_fg, norm_bg, norm_border}, // unfocused wins [SchemeSel] = {sel_fg, sel_bg, sel_border}, // the focused win }; static const unsigned int baralpha = 0xd0; static const unsigned int borderalpha = 0xd0; /* tagging */ static const char *tags[] = {"1", "2", "3", "4", "5", "6", "7", "8", "9"}; static const Rule rules[] = { /* xprop(1): * WM_CLASS(STRING) = instance, class * WM_NAME(STRING) = title */ /* class instance title tags mask allowkill isfloating monitor */ {"firefox", NULL, NULL, 1 << 0, 0, 0, -1, 0}, {"thunderbird", NULL, NULL, 1 << 6, 1, 0, -1, 0}, {"org.mozilla.Thunderbird", NULL, NULL, 1 << 6, 1, 0, -1, 0}, {"ManagerDesktop", NULL, NULL, 1 << 7, 1, 0, -1, 0}, {"Manager", NULL, NULL, 1 << 7, 1, 0, -1, 0}, {"InputLeap", NULL, NULL, 1 << 8, 1, 1, -1, 0}, {"Nextcloud", NULL, NULL, 1 << 8, 1, 0, -1, 0}, {"feishin", NULL, NULL, 1 << 2, 0, 0, -1, 0}, { NULL, NULL, "scratchpad", 0, 1, 0, -1, 's'} }; /* layout(s) */ static const float mfact = 0.50; /* factor of master area size [0.05..0.95] */ static const int nmaster = 1; /* number of clients in master area */ static const int resizehints = 0; /* 1 means respect size hints in tiled resizals */ static const int lockfullscreen = 1; /* 1 will force focus on the fullscreen window */ static const int refreshrate = 120; /* refresh rate (per second) for client move/resize */ static const Layout layouts[] = { /* symbol arrange function */ {"[]=", tile}, /* first entry is default */ {"[M]", monocle}, {"><>", NULL}, /* no layout function means floating behavior */ }; /* key definitions */ #define MODKEY Mod1Mask #define TAGKEYS(KEY, TAG) \ &((Keychord){1, {{MODKEY, KEY}}, view, {.ui = 1 << TAG}}), \ &((Keychord){1, {{MODKEY | ControlMask, KEY}}, toggleview, {.ui = 1 << TAG}}), \ &((Keychord){1, {{MODKEY | ShiftMask, KEY}}, tag, {.ui = 1 << TAG}}), \ &((Keychord){1, {{MODKEY | ControlMask | ShiftMask, KEY}}, toggletag, {.ui = 1 << TAG}}), /* helper for spawning shell commands in the pre dwm-5.0 fashion */ #define SHCMD(cmd) \ { \ .v = (const char *[]) { "/bin/sh", "-c", cmd, NULL } \ } /* some defaults */ #define TERMINAL "st" #define STATUSBAR "dwmblocks" /* commands */ static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */ static const char *dmenucmd[] = {"dmenu_run", NULL}; static const char *slockcmd[] = {"slock", NULL}; static const char *termcmd[] = {TERMINAL, "-t", "st", "-e", "tmux-worker", NULL}; /*First arg only serves to match against key in rules*/ static const char *scratchpadcmd[] = {"s", TERMINAL, "-t", "scratchpad", "-e", "tmux-worker", NULL}; #include "movestack.c" #include "shift-tools.c" #include static const Keychord *keychords[] = { // &((Keychord){1, {{MODKEY, XK_}}, spawn, {}}), /* key count key chords function argument */ &((Keychord){1, {{MODKEY | ControlMask | ShiftMask, XK_apostrophe}}, quit, {0}}), &((Keychord){1, {{MODKEY | ShiftMask, XK_apostrophe}}, quit, {1}}), &((Keychord){1, {{MODKEY, XK_grave}}, togglescratch, {.v = scratchpadcmd }}), &((Keychord){1, {{MODKEY, XK_apostrophe}}, killclient, {0}}), &((Keychord){1, {{MODKEY, XK_a}}, spawn, {.v = dmenucmd}}), &((Keychord){1, {{MODKEY | ShiftMask, XK_Return}}, spawn, {.v = termcmd}}), &((Keychord){1, {{MODKEY, XK_Escape}}, spawn, {.v = slockcmd}}), &((Keychord){1, {{MODKEY, XK_l}}, shiftview, {.i = +1}}), &((Keychord){1, {{MODKEY, XK_h}}, shiftview, {.i = -1}}), &((Keychord){1, {{MODKEY | ShiftMask, XK_l}}, shiftboth, {.i = +1}}), &((Keychord){1, {{MODKEY | ShiftMask, XK_h}}, shiftboth, {.i = -1}}), &((Keychord){1, {{MODKEY | ControlMask, XK_l}}, swapmon, {0}}), &((Keychord){1, {{MODKEY | ControlMask | ShiftMask, XK_l}}, shiftswaptags, {.i = +1}}), &((Keychord){1, {{MODKEY, XK_j}}, focusstack, {.i = +1}}), &((Keychord){1, {{MODKEY, XK_k}}, focusstack, {.i = -1}}), &((Keychord){1, {{MODKEY | ShiftMask, XK_v}}, incnmaster, {.i = +1}}), &((Keychord){1, {{MODKEY | ShiftMask, XK_w}}, incnmaster, {.i = -1}}), &((Keychord){1, {{MODKEY, XK_equal}}, setmfact, {.f = +0.05}}), &((Keychord){1, {{MODKEY, XK_minus}}, setmfact, {.f = -0.05}}), &((Keychord){1, {{MODKEY | ShiftMask, XK_j}}, movestack, {.i = +1}}), &((Keychord){1, {{MODKEY | ShiftMask, XK_k}}, movestack, {.i = -1}}), &((Keychord){1, {{MODKEY, XK_Return}}, zoom, {0}}), &((Keychord){1, {{MODKEY, XK_Tab}}, view, {0}}), &((Keychord){2, {{MODKEY, XK_w}, {MODKEY, XK_t}}, setlayout, {.v = &layouts[0]}}), &((Keychord){2, {{MODKEY, XK_w}, {MODKEY, XK_m}}, setlayout, {.v = &layouts[1]}}), &((Keychord){2, {{MODKEY, XK_w}, {MODKEY, XK_f}}, setlayout, {.v = &layouts[2]}}), &((Keychord){1, {{MODKEY, XK_F11}}, fullscreen, {0}}), &((Keychord){1, {{MODKEY, XK_space}}, setlayout, {0}}), &((Keychord){1, {{MODKEY | ShiftMask, XK_space}}, togglefloating, {0}}), &((Keychord){1, {{MODKEY, XK_b}}, togglebar, {0}}), &((Keychord){1, {{MODKEY, XK_0}}, view, {.ui = ~0}}), &((Keychord){1, {{MODKEY | ShiftMask, XK_0}}, tag, {.ui = ~0}}), &((Keychord){1, {{MODKEY, XK_comma}}, focusmon, {.i = -1}}), &((Keychord){1, {{MODKEY, XK_period}}, focusmon, {.i = +1}}), &((Keychord){1, {{MODKEY | ShiftMask, XK_comma}}, tagmon, {.i = -1}}), &((Keychord){1, {{MODKEY | ShiftMask, XK_period}}, tagmon, {.i = +1}}), &((Keychord){1, {{MODKEY | ShiftMask, XK_s}}, spawn, {.v = (const char *[]){"sysact", NULL}}}), &((Keychord){1, {{MODKEY | ShiftMask, XK_o}}, spawn, {.v = (const char *[]){"set-default-sink", NULL}}}), &((Keychord){1, {{MODKEY | ShiftMask, XK_i}}, spawn, {.v = (const char *[]){"set-default-source", NULL}}}), &((Keychord){2, {{MODKEY, XK_m}, {MODKEY, XK_a}}, spawn, {.v = (const char *[]){"dmenumusic", NULL}}}), &((Keychord){2, {{MODKEY, XK_m}, {MODKEY, XK_p}}, spawn, {.v = (const char *[]){"mpc", "toggle", NULL}}}), &((Keychord){2, {{MODKEY, XK_m}, {MODKEY, XK_l}}, spawn, {.v = (const char *[]){"mpc", "next", NULL}}}), &((Keychord){2, {{MODKEY, XK_m}, {MODKEY, XK_h}}, spawn, {.v = (const char *[]){"mpc", "prev", NULL}}}), &((Keychord){1, {{MODKEY, XF86XK_AudioPlay}}, spawn, {.v = (const char *[]){"mpc", "toggle", NULL}}}), &((Keychord){1, {{MODKEY, XF86XK_AudioNext}}, spawn, {.v = (const char *[]){"mpc", "next", NULL}}}), &((Keychord){1, {{MODKEY, XF86XK_AudioPrev}}, spawn, {.v = (const char *[]){"mpc", "prev", NULL}}}), &((Keychord){2, {{MODKEY, XK_o}, {MODKEY, XK_l}}, spawn, {.v = (const char *[]){TERMINAL, "-e", "lf", NULL}}}), &((Keychord){2, {{MODKEY, XK_o}, {MODKEY, XK_f}}, spawn, {.v = (const char *[]){"firefox", NULL}}}), &((Keychord){2, {{MODKEY, XK_o}, {MODKEY, XK_n}}, spawn, {.v = (const char *[]){TERMINAL, "-e", "ncmpcpp", NULL}}}), &((Keychord){2, {{MODKEY, XK_o}, {MODKEY, XK_m}}, spawn, {.v = (const char *[]){TERMINAL, "-e", "gotop", NULL}}}), &((Keychord){2, {{MODKEY, XK_o}, {MODKEY, XK_t}}, spawn, {.v = (const char *[]){"thunar", NULL}}}), &((Keychord){2, {{MODKEY, XK_o}, {MODKEY, XK_c}}, spawn, {.v = (const char *[]){"calcurse-select", NULL}}}), &((Keychord){2, {{MODKEY, XK_d}, {MODKEY, XK_h}}, spawn, {.v = (const char *[]){"dmenuhandler", NULL}}}), &((Keychord){2, {{MODKEY, XK_d}, {MODKEY, XK_m}}, spawn, {.v = (const char *[]){"mounter", NULL}}}), &((Keychord){2, {{MODKEY, XK_d}, {MODKEY, XK_c}}, spawn, {.v = (const char *[]){"dmenumountcifs", NULL}}}), &((Keychord){2, {{MODKEY, XK_d}, {MODKEY, XK_u}}, spawn, {.v = (const char *[]){"unmounter", NULL}}}), &((Keychord){2, {{MODKEY, XK_d}, {MODKEY, XK_s}}, spawn, {.v = (const char *[]){"dmenusearch", "duckduckgo", NULL}}}), &((Keychord){2, {{MODKEY, XK_d}, {MODKEY, XK_l}}, spawn, {.v = (const char *[]){"linkhandler", NULL}}}), &((Keychord){2, {{MODKEY, XK_d}, {MODKEY, XK_b}}, spawn, SHCMD("dmenu-bluetooth -i -l 25")}), &((Keychord){1, {{MODKEY | ControlMask, XK_period}}, spawn, {.v = (const char *[]){"sd", NULL}}}), &((Keychord){1, {{MODKEY, XK_f}}, spawn, {.v = (const char *[]){"screenlayout", NULL}}}), &((Keychord){1, {{MODKEY, XK_F1}}, spawn, {.v = (const char *[]){"kbswitcher", NULL}}}), &((Keychord){1, {{0, XF86XK_AudioMute}}, spawn, SHCMD("wpctl set-mute @DEFAULT_AUDIO_SINK@ toggle; kill -37 $(pidof " "dwmblocks)")}), &((Keychord){1, {{0, XF86XK_AudioRaiseVolume}}, spawn, SHCMD("wpctl set-volume @DEFAULT_AUDIO_SINK@ 5%+; kill -37 $(pidof " "dwmblocks)")}), &((Keychord){1, {{0, XF86XK_AudioLowerVolume}}, spawn, SHCMD("wpctl set-volume @DEFAULT_AUDIO_SINK@ 5%-; kill -37 $(pidof " "dwmblocks)")}), &((Keychord){1, {{0, XF86XK_AudioMicMute}}, spawn, SHCMD("wpctl set-mute @DEFAULT_AUDIO_SOURCE@ toggle; kill -37 $(pidof " "dwmblocks)")}), &((Keychord){1, {{MODKEY, XK_v}}, spawn, {.v = (const char *[]){"setvol", NULL}}}), &((Keychord){1, {{0, XF86XK_MonBrightnessUp}}, spawn, {.v = (const char *[]){"mod_backlight", "up", NULL}}}), &((Keychord){1, {{0, XF86XK_MonBrightnessDown}}, spawn, {.v = (const char *[]){"mod_backlight", "down", NULL}}}), TAGKEYS(XK_1, 0) TAGKEYS(XK_2, 1) TAGKEYS(XK_3, 2) TAGKEYS(XK_4, 3) TAGKEYS(XK_5, 4) TAGKEYS(XK_6, 5) TAGKEYS(XK_7, 6) TAGKEYS(XK_8, 7) TAGKEYS(XK_9, 8) }; /* button definitions */ /* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, * ClkClientWin, or ClkRootWin */ static Button buttons[] = { /* click event mask button function argument */ {ClkLtSymbol, 0, Button1, setlayout, {0}}, {ClkLtSymbol, 0, Button3, setlayout, {.v = &layouts[2]}}, {ClkWinTitle, 0, Button2, zoom, {0}}, {ClkStatusText, 0, Button1, sigstatusbar, {.i = 1}}, {ClkStatusText, 0, Button2, sigstatusbar, {.i = 2}}, {ClkStatusText, 0, Button3, sigstatusbar, {.i = 3}}, {ClkStatusText, 0, Button4, sigstatusbar, {.i = 4}}, {ClkStatusText, 0, Button5, sigstatusbar, {.i = 5}}, {ClkStatusText, ShiftMask, Button1, sigstatusbar, {.i = 6}}, {ClkClientWin, MODKEY, Button1, movemouse, {0}}, {ClkClientWin, MODKEY, Button2, togglefloating, {0}}, {ClkClientWin, MODKEY, Button3, resizemouse, {0}}, {ClkTagBar, 0, Button1, view, {0}}, {ClkTagBar, 0, Button3, toggleview, {0}}, {ClkTagBar, MODKEY, Button1, tag, {0}}, {ClkTagBar, MODKEY, Button3, toggletag, {0}}, };