local status_ok, notify = pcall(require, "notify") if not status_ok then return end local icons = require "user.icons" notify.setup { -- Animation style (see below for details) stages = "fade_in_slide_out", -- Function called when a new window is opened, use for changing win settings/config on_open = nil, -- Function called when a window is closed on_close = nil, -- Render function for notifications. See notify-render() render = "default", -- Default timeout for notifications timeout = 175, -- For stages that change opacity this is treated as the highlight behind the window -- Set this to either a highlight group or an RGB hex value e.g. "#000000" background_colour = "Normal", -- Minimum width for notification windows minimum_width = 10, -- Icons for the different levels icons = { ERROR = icons.diagnostics.Error, WARN = icons.diagnostics.Warning, INFO = icons.diagnostics.Information, DEBUG = icons.ui.Bug, TRACE = icons.ui.Pencil, }, } vim.notify = notify local notify_filter = vim.notify vim.notify = function(msg, ...) if msg:match "character_offset must be called" then return end if msg:match "method textDocument" then return end notify_filter(msg, ...) end