54 lines
3.1 KiB
C
54 lines
3.1 KiB
C
#ifndef _VBCCINLINE_REALTIME_H
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#define _VBCCINLINE_REALTIME_H
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#ifndef EXEC_TYPES_H
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#include <exec/types.h>
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#endif
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APTR __LockRealTime(__reg("a6") void *, __reg("d0") ULONG lockType)="\tjsr\t-30(a6)";
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#define LockRealTime(lockType) __LockRealTime(RealTimeBase, (lockType))
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VOID __UnlockRealTime(__reg("a6") void *, __reg("a0") APTR lock)="\tjsr\t-36(a6)";
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#define UnlockRealTime(lock) __UnlockRealTime(RealTimeBase, (lock))
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struct Player * __CreatePlayerA(__reg("a6") void *, __reg("a0") CONST struct TagItem * tagList)="\tjsr\t-42(a6)";
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#define CreatePlayerA(tagList) __CreatePlayerA(RealTimeBase, (tagList))
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#if !defined(NO_INLINE_STDARG) && (__STDC__ == 1L) && (__STDC_VERSION__ >= 199901L)
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struct Player * __CreatePlayer(__reg("a6") void *, Tag tagList, ...)="\tmove.l\ta0,-(a7)\n\tlea\t4(a7),a0\n\tjsr\t-42(a6)\n\tmovea.l\t(a7)+,a0";
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#define CreatePlayer(...) __CreatePlayer(RealTimeBase, __VA_ARGS__)
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#endif
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VOID __DeletePlayer(__reg("a6") void *, __reg("a0") struct Player * player)="\tjsr\t-48(a6)";
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#define DeletePlayer(player) __DeletePlayer(RealTimeBase, (player))
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BOOL __SetPlayerAttrsA(__reg("a6") void *, __reg("a0") struct Player * player, __reg("a1") CONST struct TagItem * tagList)="\tjsr\t-54(a6)";
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#define SetPlayerAttrsA(player, tagList) __SetPlayerAttrsA(RealTimeBase, (player), (tagList))
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#if !defined(NO_INLINE_STDARG) && (__STDC__ == 1L) && (__STDC_VERSION__ >= 199901L)
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BOOL __SetPlayerAttrs(__reg("a6") void *, __reg("a0") struct Player * player, Tag tagList, ...)="\tmove.l\ta1,-(a7)\n\tlea\t4(a7),a1\n\tjsr\t-54(a6)\n\tmovea.l\t(a7)+,a1";
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#define SetPlayerAttrs(player, ...) __SetPlayerAttrs(RealTimeBase, (player), __VA_ARGS__)
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#endif
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LONG __SetConductorState(__reg("a6") void *, __reg("a0") struct Player * player, __reg("d0") ULONG state, __reg("d1") LONG time)="\tjsr\t-60(a6)";
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#define SetConductorState(player, state, time) __SetConductorState(RealTimeBase, (player), (state), (time))
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BOOL __ExternalSync(__reg("a6") void *, __reg("a0") struct Player * player, __reg("d0") LONG minTime, __reg("d1") LONG maxTime)="\tjsr\t-66(a6)";
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#define ExternalSync(player, minTime, maxTime) __ExternalSync(RealTimeBase, (player), (minTime), (maxTime))
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struct Conductor * __NextConductor(__reg("a6") void *, __reg("a0") CONST struct Conductor * previousConductor)="\tjsr\t-72(a6)";
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#define NextConductor(previousConductor) __NextConductor(RealTimeBase, (previousConductor))
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struct Conductor * __FindConductor(__reg("a6") void *, __reg("a0") CONST_STRPTR name)="\tjsr\t-78(a6)";
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#define FindConductor(name) __FindConductor(RealTimeBase, (name))
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ULONG __GetPlayerAttrsA(__reg("a6") void *, __reg("a0") CONST struct Player * player, __reg("a1") CONST struct TagItem * tagList)="\tjsr\t-84(a6)";
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#define GetPlayerAttrsA(player, tagList) __GetPlayerAttrsA(RealTimeBase, (player), (tagList))
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#if !defined(NO_INLINE_STDARG) && (__STDC__ == 1L) && (__STDC_VERSION__ >= 199901L)
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ULONG __GetPlayerAttrs(__reg("a6") void *, __reg("a0") CONST struct Player * player, Tag tagList, ...)="\tmove.l\ta1,-(a7)\n\tlea\t4(a7),a1\n\tjsr\t-84(a6)\n\tmovea.l\t(a7)+,a1";
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#define GetPlayerAttrs(player, ...) __GetPlayerAttrs(RealTimeBase, (player), __VA_ARGS__)
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#endif
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#endif /* _VBCCINLINE_REALTIME_H */
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